SILVERN CASTLE: The Lost Crystal Orb Program Author - Jeff Fink Version 1.0 - July, 1999 Shareware fees: $15 Jeff Fink 432 Eureka St., Apt. 210 Ripon, WI 54971 What is it? Silvern Castle is a fantasy role-playing game. You will be able to create up to 20 characters and take 6 of them on an adventure into the unknown depths of a multi-level 3-D maze. It won't be easy. Traps of all kinds abound, as well as hundreds of monsters. Will you be able to fulfill your quest and retrieve the lost Crystal Orb from the evil Wizard Drachma? Version 1.0 Silvern Castle was developed after the authors of Wizardry bragged that it was "...a game that simply could not have been written in BASIC."^1 Silvern Castle was purchased by Softdisk in 1988, but was never published. After the demise of Softdisk, I requested and obtained written acknowledgement that the rights to Silvern Castle shall revert back to me. Although I have greatly modified and improved upon the original Silvern Castle, it has until now never been seen, hence the version 1 moniker (although since 1988, it's probably up to version 20!). So, here for the greater Apple II community for the very first time is version 1.0 of Silvern Castle, a complete fantasy role-playing game written in Applesoft BASIC! ^1 Wizardry: Proving Grounds Manual, pg 1. Introduction to Silvern Castle Welcome to a new computer role-playing experience. At first glance, Silvern Castle may appear to be a Wizardry clone. However, other than its outward appearance, it outperforms Wizardry in scope and complexity. For instance, you get 250+ monsters (including wandering monsters, NPC parties, dragon lairs, snake pits, and humanoid dens, to name a few), 400+ items (mundane, magical, enchanted and cursed), special goodies, a multi-level 27x27 maze, rich spellbook system for magic-users, traps, magic fountains, computer-generated mazes and monster species, 100+ spells (of which many can be cast reversed), sub-plots and quests, and much more...