November 1988 - GRAPHICS

ARTICLES

PHOTOREALISM IN COMPUTER GRAPHICS

by Steve Upstill
Is it real or is it Pixar? Steve describes how advancements in shading and light refraction bring computer imaging even closer to the real thing.

PUTTING GRAPHICAL INTERFACES INTO PERSPECTIVE

by Kent Dahlgren
It's getting so you need a program just to know the players in what's turning into a "battle of the graphics standards."

IMAGE COMPRESSION VIA COMPILATION

by Victor Duvanenko
Manipulating the bulk of data required by graphic images eats up time and disk space--a graphics coprocessor can save you both.

DYNAMIC RUN-TIME STRUCTURES

by Todd King
Using dynamically defined data structures is one way to create flexible, yet powerful applications.

MAPPING DOS MEMORY ALLOCATIONS

by Robert J. Moore
Avoid a world of pain, understand how DOS uses memory control blocks.

INSERTING ELEMENTS INTO A BASIC INTEGER ARRAY

by Bruce Tonkin
Mixing assembly language with Basic yields some stunning performance improvements. And, as Bruce explains, it's not even that hard to do.

REVIEWS

EXAMINING ROOM

coordinated by Ron Copeland
Products examined from the programmer's perspective. This month, Gregory Lazarev takes a look a Prolog/V, a hidden gem included free with Smalltalk/V.

COLUMNS

C PROGRAMMING

by Al Stevens
Al's project continues to grow with a general purpose text editor that (somehow) leads to a discussion of maintaining comments in code.

STRUCTURED PROGRAMMING

by Kent Porter
Kent takes a look at Borland's Turbo Pascal 5.0 with the long-awaited integrated debugger.

PROGRAMMING PARADIGMS

by Michael Swaine
Michael ruminates over alternatives to conventional programming languages and wonders how (if) they'll affect our future.

FORUM

EDITORIAL

by Jonathan Erickson

RUNNING LIGHT

by Ron Copeland

ARCHIVES

LETTERS

by you

SWAINE'S FLAMES

by Jonathan Erickson

PROGRAMMER'S SERVICES

OF INTEREST

brief product descriptions