by Steve Upstill
Is it real or is it Pixar? Steve describes how advancements in shading and light refraction bring computer imaging even closer to the real thing.
by Kent Dahlgren
It's getting so you need a program just to know the players in what's turning into a "battle of the graphics standards."
by Victor Duvanenko
Manipulating the bulk of data required by graphic images eats up time and disk space--a graphics coprocessor can save you both.
by Todd King
Using dynamically defined data structures is one way to create flexible, yet powerful applications.
by Robert J. Moore
Avoid a world of pain, understand how DOS uses memory control blocks.
by Bruce Tonkin
Mixing assembly language with Basic yields some stunning performance improvements. And, as Bruce explains, it's not even that hard to do.
coordinated by Ron Copeland
Products examined from the programmer's perspective. This month, Gregory Lazarev takes a look a Prolog/V, a hidden gem included free with Smalltalk/V.
by Al Stevens
Al's project continues to grow with a general purpose text editor that (somehow) leads to a discussion of maintaining comments in code.
by Kent Porter
Kent takes a look at Borland's Turbo Pascal 5.0 with the long-awaited integrated debugger.
by Michael Swaine
Michael ruminates over alternatives to conventional programming languages and wonders how (if) they'll affect our future.
by Jonathan Erickson
by Ron Copeland
by you
by Jonathan Erickson
brief product descriptions