by Ken L. Pottebaum
In this first installment of a two-part series, Ken discusses TSR basics and presents the tools necessary to write memory-resident programs. Next month he will put this theory to work.
by Brian R. Anderson
Modula-2 enabled Brian to implement each layer of the Kermit communications protocol as separate modules and in this article he shows you how he did it.
by Bruce W. Tonkin
Whenever data must be compared in a variety of formats, data conversion sometimes pays off. Bruce discusses how you perform conversion and what kind of results you can expect.
by Bruce Eckel
The data-encapsulation features of C++ let you create more sophisticated programs without adding complexity. Bruce's "tiny" AWK implementation illustrates this and more.
by Jay Martin Anderson
Speed up your HyperCard applications
by accessing QuickDraw directly, Jay shows you how -- and how to avoid pitfalls when doing so.
by Phil Daley
The run-length encoding technique we presented in February generated a flurry of response, and so here's another approach to the problem.
by Scott Robert Ladd
At first glance, Borland's Turbo C and Microsoft C might appear to be similar feathers from the same bird but, as Scott discovers, that isn't necessarily the case. Join him as he discusses the strengths and weaknesses of these two popular C compilers.
by Michael Swaine
It was Robert Floyd's 1978 Turing Award lecture on programming paradigms that inspired Michael's, column in the first place. Now, more than 10 years later, Michael interviews Professor Floyd to see how he and the world of programming have changed.
by Al Stevens
This month, Al builds the engine of a C-like interpreter, which can be added as a script interpreter to his SMALLCOM communications project. Al then follows up earlier columns
by adding his two cents about Quick 2.0, as well as the goings on of ANSI C.
by Kent Porter
Viewpoints not only provide you with a window to the world, they let you define the boundaries of that world. At least that's what Kent and his dog found out.
by Jeff Duntemann
Typecasting is a problem that has traditionally plagued Hollywood actors, but as Jeff points out, it can be a problem for programmers as well.
by Jonathan Erickson
by you
by Michael Swaine
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Copyright © 1989, Dr. Dobb's Journal