by Jef Raskin
Jef adds to the history of the Macintosh as we enter what he calls the "megamicro age."
by Chris Derossi
The addition of features -- such as Color QuickDraw -- changed some of the ways Macintosh programmers program. Chris discusses some of these differences, and how new software can continue to coexist with older programs.
by John Rosford
John shares an INIT that lets you load a complex set of device drivers without bumping into INITs that are already there.
by Curt Bianchi
Primarily known for its object-oriented tools, MacApp provides many procedural language services as well. Among those services are the kind of reliable memory management schemes required by powerful Macintosh applications.
by Rob Dye
With object-oriented programming environments such as LabView, it's possible to graphically "wire" functions together to create executable programs. Rob discusses how LabView implements OOP mechanisms, how messages are passed, how inheritance is achieved, and how objects are represented.
by Bryan Waters
Bryan discusses the Mac's Device Manager then uses Think C 4.0's object-oriented extensions to build a device driver template.
by Charles A. Rovira
With "persistent" objects you can write sophisticated database management systems using Smalltalk. Charles shows you what persistent objects are and how to use them.
by Don Gaspar
If making backups has been slowing you down. Don's WizardCopy sector copying utility will get you back up to speed, copying, 400K, 800K, and 1.44-Mbyte disks in 17 to 45 seconds.
by Bryan Waters
As Bryan shows here, object-oriented tools take the pain out of developing Macintosh resources, particularly control panel devices ("cdevs").
by Janna Custer
Once you've taken the step to become a Macintosh software developer, Apple is there with a helping hand. Janna outlines the resources Apple provides, and shows you where to find them.
Copyright © 1989, Dr. Dobb's Journal